Hi all
On today's entry, I'd like to share with you the reasons that drove me to start this adventure.
Since I was a child, I was really curious about everything around aviation. From very early I knew I'd want to spend my whole life as close to aviation as possible. After getting our first computer at home, I did find in a retail a really cheap MS flight simulator 3.0. Many of you might think it is horrible, but believe me when I say it was a great tool given its time. Later I did find in the retail another more advanced one, Pro Pilot 99, and there my hobby did really begin. I learnt the basics of navigation and flying, and soon afterwards my life did completely change
Of course, with the arrival of internet a new world was discovered. I started seeing last generation simulators, I almost bought msfs 2002 but I read the next version was close, so I waited for it. What a change! FS 2004 was quite advanced for that time. I did also discover Avsim and all the community supported mods/add-ons where it did really get as close as it gets.
I tried a lot of aircraft of different categories, I passed all the learning lessons included and so on, and I started to see that I didn't enjoy every aircraft the same: visuals were important, but even more so were the capabilities of the systems simulated. As a curious person myself, I started a short research about available planes, and most if not all opinions pointed in the same direction: PMDG 737 NG.
So I tried their NG and I was fascinated. Being a scholar directed towards engineering, I found their quality outstanding. I did really really enjoy learning all about its procedures and systems.
With the release of FSX, I did also try their MD11, which I also found joyful, but of course due to the nature of the aircraft it seemed not realistic to fly really short hops on it. So I went back to the 737. I did use the fsx version for years, until I heard about the improvements made in prepar3d in terms of performance.
Unfortunately, I did no research this time, and some months later prepar3d v4 was released, so I can say I wasted some money on soon to be obsolete add-ons. And here came the real fun: I was working for Airbus (sorry, I learnt the other plane first in simming as there wasn't a decent A320 available :P), and I had met some colleagues with actual pilot licenses which gave me lots of advice.
So I got my PPL license, and also learnt a lot from some friends who were instructors and even got me to a couple simulators. Of course, there is nothing like actual flying, but, pursuing realism as I ever did, I did find quite difficult to simulate actual procedures just by clicks on the screen. This fact was even more important considering that we simulate two crew member designed procedures with a single pilot. I made a quick research and found quite impressive cockpit products, but I was not fond of expending most of my savings on them. So the idea was parked for a while.
However, during my continuous will to improve, I started discovering a much wider range of home cockpit solutions, not only available products to buy but also ideas from people who did actually design and build them. So I thought to myself: why not? Being an engineer and a pilot myself, I did not see any unbreakable barriers to succeed. I bought myself a 3d printer and a front panel for the MCP. I did not want to plan a whole cockpit and purchase materials and tools for it if I was not going to like it in the end. So I bought the electronic components and got to it
Another problem I identified from the very beginning was interfacing the sim. There were paid solutions which seemed wonderful, but I had worked with similar solutions before in my current and sometimes you lacked the means to do some very detailed stuff. Besides, I have always loved to do things from scratch and face new challenges.
So I researched a little bit and I made a first prototype of an Arduino interface which could interface also the sim via Simconnect. This first version was too ad-hoc to be usable for a while cockpit, but it was a validation step to go bigger. The MCP worked ok, but when I decided to go beyond, I found there were lots of caveats I'd need to solve. So I decided to go modular both, in HW and SW.
As I mentioned before, my manual crafting skills are not so good. I bought some panels from cockpitsimparts, as I had read in a couple of blogs (links on the right) they were great. And they were. However, as I wanted to make things as close to reality as possible, I saw I needed accurate cuttings for backpanels and support structure, in order to be able to design double concentric controls and so on supported by mechanisms in the back. I found a 3018 simple CNC and I learnt its basics.
I loved it. I could design anything on Fusion 360 (which I also learnt) and either print it or cut it accurately. However, a realization showed up: my CNC was not big nor powerful enough to do some works. Speeds were two slow, and the bit sometimes did jam and so on. Also the size was not enough...
So I started a new search for a better suited CNC. But of course, big machines required big expenses and space. So, again, I found some DIYers that had had success building their own and again I thought: if they could, why wouldn't I?
At first, I designed a big machine to be able to cut the biggest piece I had in mind (side walls for the MIP support). However, once I started mounting it, I did realise it was too heavy to be moved and too big to be left anywhere at home. So I had to think what to do: I knew I could not cut accurately big pieces with angled borders by hand, but I could not keep such a big design. This got to be a major stopper for my work...
Fortunately, while trying to think of a solution, I found a couple of videos where some cool guys showed how to cut pieces in a CNC bigger than the available working area. So there it was: I could redesign the machine to be half its size, maximizing the reuse of already built pieces (in the 3018 CNC with sweat and blood) and reduce the space needed and, not less important, it's weight.
So here I am, finishing the mounting and testing of this smaller version of my CNC and sharing with you guys all my thoughts with the intention to provide some advice insights and lessons learnt for those of you who are thinking of making a home cockpit, be it a 100% assembly of prebuilt parts, a 100% own designed solution or anything in between. I have started validating also the modular SW, with a prototype for an EFIS which I did enjoy a lot but still needed some improvement. More on this on future entries.
Hope you guys find this blog interesting, and of course do not hesitate to use the contact form to ask whatever you need, I promise I'll do my best to help you as long as my experience and knowledge can be of any support.